Converting MIDI files into a playable music Sega Genesis (also known as Mega Drive) cartridge involves several steps. This process includes preparing your MIDI files, converting them into a format compatible with the Genesis’s sound hardware, assembling a Genesis ROM, and finally flashing the ROM onto a physical cartridge. Below is a detailed, step-by-step guide to help you through the process.
Before you begin, ensure you have the following:
1. Simplify the MIDI File
The Sega Genesis has specific audio capabilities:
Use a MIDI editor to tailor your MIDI file for the Genesis:
Recommended MIDI Editors:
1. Download DefleMask
2. Install and Set Up DefleMask
1. Import MIDI File
DefleMask does not support direct MIDI import, so you’ll need to convert your MIDI file to a format that can be imported, or manually input the notes.
Alternative Method Using MIDI2Tracker:
Download MIDI2Tracker:
Convert MIDI to MOD/XM Format:
Import MOD/XM into DefleMask:
2. Map Tracks to Genesis Channels
3. Edit the Song
4. Test the Music
1. Export from DefleMask
your_song.vgm
.Note: The VGM (Video Game Music) format is a logging format for sound data, suitable for the Genesis.
The Genesis cannot directly play VGM files; you need to convert the VGM data into a format compatible with a sound driver that can be used in your Genesis program.
1. Use vgm2psg
or vgm2epsg
Tools
Download vgm2psg Tools:
Convert VGM to PSG Format
vgm2psg your_song.vgm your_song.psg
2. Alternatively, Use SGDK’s XGM Format
SGDK uses the XGM format for music playback.
Use vgm2xgm
Tool
Download vgm2xgm from the SGDK Tools.
Convert VGM to XGM Format
vgm2xgm your_song.vgm your_song.xgm
This converts the VGM file into an XGM file compatible with SGDK’s XGM player.
1. Download SGDK
2. Install SGDK
C:\SGDK
on Windows).SGDK
as an environment variable pointing to the SGDK directory.~/.bashrc
or ~/.bash_profile
to include export SGDK=/path/to/sgdk
.3. Install GCC for 68000 CPU
Windows:
macOS/Linux:
Install GCC 68k via package manager or build from source.
Example for Ubuntu:
sudo apt-get install build-essential gcc-m68k-linux-gnu
1. Create Project Directories
my_project
).src
for source code and res
for resources.2. Place Music Files
your_song.xgm
file into the res
directory.1. Create main.c
in the src
Directory
#include <genesis.h>
int main()
{
// Initialize the VDP
VDP_init();
// Load the music
XGM_setMusicTempo(60); // Set tempo if needed
XGM_startPlay("res/your_song.xgm");
while(1)
{
// Game loop
SYS_doVBlankProcess();
}
return 0;
}
your_song.xgm
is correct.XGM_startPlay
function plays the XGM music.2. Create a resources.res
File in the Project Root
XGM your_song "res/your_song.xgm"
SGDK provides a sample Makefile you can use.
1. Copy the Sample Makefile
Makefile.gen
from the SGDK’s sample
directory into your project directory and rename it to Makefile
.2. Edit the Makefile
Open the Makefile
and adjust the following variables:
TARGET = your_app_name
SGDK = /path/to/your/sgdk
Ensure that the SGDK
variable points to the correct path.
1. Open a Terminal or Command Prompt
2. Run the Make Command
make -f Makefile.gen
.bin
file (e.g., your_app_name.bin
).3. Troubleshooting
If errors occur, check:
1. Choose an Emulator
2. Load and Test the ROM
.bin
file.1. Obtain a Flash Cartridge
2. Prepare the ROM
3. Transfer the ROM
.bin
file to the SD card used by your flash cartridge.1. Insert the Cartridge
2. Load and Test the ROM
Understanding Genesis Audio Hardware
Optimize Audio Quality
Use Existing Libraries
Community Resources
Legal Considerations
By following these steps, you can successfully convert MIDI files into a playable music Sega Genesis cartridge:
This process allows you to experience custom music on your Sega Genesis console and provides valuable experience in retro console development.
Disclaimer: Modifying your Sega Genesis console and creating custom cartridges involves risks and may be subject to legal restrictions in some jurisdictions. Always ensure you are complying with local laws and do not engage in piracy or distribute copyrighted material.